Behind the Scenes of the Fallout Universe, Gaming’s Most Surprising Television Success

The Fallout TV show is back to Prime Video, and it's safe to say that viewers were pleasantly surprised by the excellence of its debut season. By portraying the atomic-age, nuclear-ravaged United States through the eyes of three different characters, it effectively portrayed various facets of the player's experience.

We followed Lucy the vault dweller, attempting to act with integrity and finding that the barren landscape made that incredibly hard; Brotherhood initiate Max, the Brotherhood of Steel initiate, who begins to question his organization's leadership and unleashes plenty of trouble in mechanized battle suit; and Walton Goggins's character, a fan-favorite figure who has entirely abandoned any sense of morality out in the radioactive wastes.

Building Anticipation for a New Chapter

The show's first season finale disclosed key information about the culprits behind the global annihilation that sealed a group of people in subterranean shelters for centuries. It also raised numerous mysteries unanswered for the upcoming chapter – and, this time, hopes are significantly higher.

“We'd gladly accept ‘pretty good’ – let’s get that on a poster,” quips the show's co-creator.

“Going into the initial season, everyone’s like, ‘Just get it right’,” comments a key figure from the games. “We’re over the moon with the response to the show, so now people are arriving with more excitement and new expectations.”

The Mojave Beckons for the Next Installment

The upcoming season is taking place in the neon-lit city, the location of the beloved game Fallout: New Vegas, which is often praised for having the most compelling narratives and cast in the franchise, even if it was a bit broken at launch.

“It embodies a desert vibe, a Southwestern essence, that’s so essential to that game,” explains Nolan. “That parched, desolate Route 66 vibe of the game is so much rewarding to bring into the show.”

In the show's timeline, a long time has elapsed since the events of the New Vegas game by the time the protagonists arrive there. However, the creators suggest that it does reference the gamer's experience.

The Importance of Physical Sets

The Fallout TV series is notable for its tactile feel – its production team prioritized physical models and sets were constructed, reflecting the cobbled-together nature of the outposts in the games.

“As a sci-fi fan, so many shows I watch, I’m conscious that they’re all standing in front of a green screen,” observes co-creator Geneva Robertson-Dworet. “The whole point of an adaptation, particularly of a interactive medium, is to seem like it’s authentic.”

In fact, pretty much each creature you see on-screen is practical, even the notoriously frightening radioactive creatures known as Deathclaws. In the show, they are portrayed by puppets, and were by all accounts rather intimidating up close.

A Labor of Love

The Fallout series resonates because it is crafted by accomplished storytellers who are also longtime fans, with the help of the original creators behind the franchise. This shared passion for the universe is apparent in the final product.

The second season is being released on a episode-by-episode basis rather than as a full-season drop, offering a different experience from the previous season. This schedule will foster a new audience reaction, a dynamic the showrunners themselves are eager to engage with.

“It has more depth, it’s more expansive, it’s funnier, it has a lot of revelations,” promises Howard. “I am excited to seeing what people think.”

Kristen Peterson
Kristen Peterson

A seasoned business analyst with over a decade of experience in global markets and digital transformation strategies.